Saturday, October 18, 2008

World of warcraft paladin guide - the Holy Warrior Of WoW

By Kit Saunders

It would be very difficult to say all there is to say about paladin in a few paragraphs. This is one of the most versatile of classes and it would take a much longer world of warcraft guide on paladins than this one to cover all there is not know about paladins. But hopefully you will get a good idea from this article about what it takes to be a paladin.

As a class paladins could be best described as being kind of a mixture of 3 other clasess: warriors, priests and classes like mages and warlocks due to the way they can deal out damage per second (dps).

Though they can be defined as being a hybrid classes borrowing traits from these more specialized classes, the paladin use of these abilities is such that they are recognised as being too powerful. They are master at PvP combat and if you are a warrior such as I am you will know that they are tough to beat. Their nickname is "holy warrior" since they can tank as well as heal and also cast spells. A very powerful and unfair combination if you are not a paladin.

So Paladins specialize as tanks by having in one of their abilities tree called the "Protection Tree" spells and learned talents which enables them to both take and give enormous damage to and from several enemies at once. Special spells here include "Holy Shield", "Retribution", and "Consecration" which all add up to give the Paladin well sought after tanking abilities which for some raids and instances are far superior to that of any other class.

The "Retribution" tree allows the paladin to have the pick of spells and abilities that allow them to deal out lots of DPS and close combat/melee damage against their enemies. From this tree they have spell such as "Seal of Command" and "Crusader Strike" which allows paladins to be of a key role during raids.

Holy Warrior is the third tree and is the tree where paladins can attain abilities to increase their healing power. Their healing speciality is to heal different players in their group. The fact that they can also fight as warriors and can heal makes them very useful as back up to tanks and since they can heal they can also back up priests. Any good group should have a paladin not only because of the fact that they can back up priests or warriors but also because they can do the same job just as well but with added abilities on top.

So if you see yourself as a healer or tank or dps expert but don't want to start up three different characters there is no need to start a warrior to tank, priest to heal, or Mage to do dps. A paladin can do all these three things at once. For this reason the paladin is a class that is almost indispensable in groups and more than ideal in end of game action like raids or large instances where paladins are highly sought after. - 2361

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