Wednesday, June 25, 2008

Advice on Editing Sound Effects for Sound Effect Libraries

By SFXsource

After recording a fair amount of raw audio intended for sound effects then it is time to edit these recordings. In order to edit your recordings well use an audio editing software that provides, eqs, normalization, fade ins/outs, and the ability to cut. Useful freewares can be found on the web and there are a plethora of digital audio workstations (DAWs) for sale that will allow you to edit.

The first step in editing your sounds is to import all of the various raw .wav recordings into your software. This can be done one at a time but for efficiency I usually import 40 audio tracks at once and then solo each track, in other words muting all but one tracks. Once you've imported all of your tracks and you are ready to edit and bounce your edits down to completed sound effects. These following tips should help ease your experience and provide the best sound effects possible.

1. The first step is to normalize each sample. This makes the audio as loud as possible by increasing the amplitude of the highest point on your recording to the highest point possible.

2. Secondly, some frequencies may affect the quality of your sound effect and you should use eq to eradicate these sonic culprits. A great sounding bird chirp, for example, may be compromised by an offending air conditioner. But, by cutting all frequencies below 2,000 Hz you can get rid of the AC and keep the lovely bird sound.

3. When your sound is normalized and cleaned up with eq find a clean beginning point to the sound and either create a fade-out or more desirably let the natural reverb ring out for 1-2 seconds.

5. Mix down a 48k 24bit stereo .wav file to be used for video productions. Such 48k 24bit stereo files earn the most money as they are valued by video editors and producers for their higher quality.

5. Make as many versions of each sound recording as possible to increase your number of products. For example, if you have a dog barking 20 times then create sound effects with one bark, three barks, six barks, 10 barks etc. switching up the combinations of barks. This could easily give you 50 or more sound effects from just that one sequence of dog barks.

6. Increase your content holdings even further by using pitch shift. For example, a person's laugh can be pitch shifted down to create a deep giant's laugh or pitch shifted up to create a little child's laugh.

A little knowledge of the ins and outs of audio editing combined with the above tips will allow you to easily create professional sounding effects that can be licensed time and time again by multi-media editors and producers.

About the Author:

0 Comments:

Post a Comment

<< Home