How to Edit Sound Effects for a Sound Effect Library
After recording a fair amount of raw audio intended for sound effects then it is time to edit these recordings. In order to edit your recordings well use an audio editing software that provides, eqs, normalization, fade ins/outs, and the ability to cut. Useful freewares can be found on the web and there are a plethora of digital audio workstations (DAWs) for sale that will allow you to edit.
First import all of your raw .wav recordings into the software of your choice. Try to import 40 or so for efficiency, though you may attack one at a time, and solo each track for editing which mutes all tracks except the one with which you are working. Now you are ready to edit your sounds and then bounce them into completed sound effects. The following points will assist the quality and efficiency of your work.
1. Use normalization on each recorded sample first. Normalization increases the amplitude of each .wav file, in other works amps the volume as loud as can be.
2. Second, use eq to cut out any unnecessary frequencies that may interfere with the quality of your sound. For example, you may have a recording of a bird chirp which also has an outside air conditioning unit humming mixed into the sound. To fix this problem, you can cut out all frequencies below 2,000 Hz which will take out the AC but keep the bird's higher tones.
3. When your sound is normalized and cleaned up with eq find a clean beginning point to the sound and either create a fade-out or more desirably let the natural reverb ring out for 1-2 seconds.
4. Create a stereo 48k 24bit .wav file of your recording for video editing purposes. This quality of file is highly valued by individuals and libraries that license sound effects and will earn good money.
5. Make as many versions of each sound recording as possible to increase your number of products. For example, if you have a dog barking 20 times then create sound effects with one bark, three barks, six barks, 10 barks etc. switching up the combinations of barks. This could easily give you 50 or more sound effects from just that one sequence of dog barks.
6. Use pitch shift and other effects to create new versions of each sound to increase your number of products. For example, a burp sound effect could be pitch shifted down to create a monster burp sound and pitch shifted up to create a more childlike sounding burp.
With a little knowledge of audio editing, simply follow the above advice to transform your audio samples into professional quality sound effects for licensing in media productions.
First import all of your raw .wav recordings into the software of your choice. Try to import 40 or so for efficiency, though you may attack one at a time, and solo each track for editing which mutes all tracks except the one with which you are working. Now you are ready to edit your sounds and then bounce them into completed sound effects. The following points will assist the quality and efficiency of your work.
1. Use normalization on each recorded sample first. Normalization increases the amplitude of each .wav file, in other works amps the volume as loud as can be.
2. Second, use eq to cut out any unnecessary frequencies that may interfere with the quality of your sound. For example, you may have a recording of a bird chirp which also has an outside air conditioning unit humming mixed into the sound. To fix this problem, you can cut out all frequencies below 2,000 Hz which will take out the AC but keep the bird's higher tones.
3. When your sound is normalized and cleaned up with eq find a clean beginning point to the sound and either create a fade-out or more desirably let the natural reverb ring out for 1-2 seconds.
4. Create a stereo 48k 24bit .wav file of your recording for video editing purposes. This quality of file is highly valued by individuals and libraries that license sound effects and will earn good money.
5. Make as many versions of each sound recording as possible to increase your number of products. For example, if you have a dog barking 20 times then create sound effects with one bark, three barks, six barks, 10 barks etc. switching up the combinations of barks. This could easily give you 50 or more sound effects from just that one sequence of dog barks.
6. Use pitch shift and other effects to create new versions of each sound to increase your number of products. For example, a burp sound effect could be pitch shifted down to create a monster burp sound and pitch shifted up to create a more childlike sounding burp.
With a little knowledge of audio editing, simply follow the above advice to transform your audio samples into professional quality sound effects for licensing in media productions.
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